Extension | Size | Supported version | Supported renderers | Format description?Compatibility |
---|---|---|---|---|
.max | 1.62 MB | 3ds MAX 9 or above |
|
All Design Connected 3d models are originally created in 3ds Max 9 and V-Ray renderer. We use in-house developed automation tools to convert our models to support other renderers like Mental Ray, Built-in Scanline, Corona and Maxwell, with MXM and MXS files included. All Design Connected 3d models are originally created in 3ds Max 9 and V-Ray renderer. We use in-house developed automation tools to convert our models to support other renderers like Mental Ray, Built-in Scanline, Corona and Maxwell, with MXM and MXS files included. Files units are centimeters and all models are accurately scaled to represent real-life object's dimensions. The model comes as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are included unless otherwise stated in the particular model’s description. |
Extension | Size | Supported version | Supported renderers | Format description?Compatibility |
---|---|---|---|---|
.c4d | 2.31 MB | Cinema 4D R16 or above |
|
All Design Connected 3d models are originally created in 3ds Max and for V-Ray renderer. Our in-house team of 3d artists handle all further conversions and adaptations to deliver best possible visual and technical quality of the Cinema 4D content we offer. All Design Connected 3d models are originally created in 3ds Max and for V-Ray renderer. Our in-house team of 3d artists handle all further conversions and adaptations to deliver best possible visual and technical quality of the Cinema 4D content we offer. Files units are centimeters and all models are accurately scaled to represent real-life object's dimensions. The model comes as a single editable object (or as a group when necessary) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are included unless otherwise stated in the particular model's description. |
Extension | Size | Supported version | Supported renderers | Format description?Compatibility |
---|---|---|---|---|
.skp | 2.85 MB | SketchUp 8 or above |
|
SketchUp file format with basic materials and textures. |
Extension | Size | Supported version | Supported renderers | Format description?Compatibility |
---|---|---|---|---|
.fbx and .obj | 2.77 MB |
|
OBJ an FBX files with diffuse colors and textures.
|
|
Extension | Size | Supported version | Supported renderers | Format description?Compatibility |
---|---|---|---|---|
.aof | 745.84 kB |
|
Abvent Artlantis file format with materials, proper shaders and textures.
|
|
One purchase gives access to all file formats available. By default only .max file format is selected for download.
During the checkout process and before downloading a model you will see a list of available file formats to make your selection.
You can download at no cost all additional file formats needed at any time from "Downloads" page in your Account.
Product description
Sculptural, with sinuous lines, “the armchair is conceived to be long-lasting
and minimise the impact on the surrounding environment. It doesn't have an
interior structure, and is the product of an extremely natural and raw material”, this is how Tomek Rygalik defines his self-bearing leather armchair.
Years ago we would normally know the shoemaker working on our wellcrafted
shoes or even have seen the cow that provided the leather. That is
why we cherished the shoes, took care of them, and had them for many years.
Similarly, the Raw armchair - a product designed with economy of means in
mind - is long-term in its outlook, minimising its negative impact on the
environment. It has no internal structure and is made out of one very natural
material. Its integrity derives from the well-considered geometry and natural
properties of rawhide. It is an armchair with no inherent obsolescence that is
well crafted and will age gracefully.
Rygalik, a native of Poland who now works both in Lodz and in London, showed the prototype to Ron Arad, who had been one of his teachers at the Royal College of Art. Arad in turn showed it to Patrizia Moroso, the furniture company’s creative director and owner, who loved it. Rygalik, who laments the fact that we are ‘‘detached from the things we use,’’ wanted to make something ‘‘that was as it looked. What you see is what you get.’’
Year of design: 2006