Extension | Size | Supported version | Supported renderers | Format description?Compatibility |
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.max | 20.23 MB | 3ds MAX 2011 or above |
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All Design Connected 3d models are originally created in 3ds Max 2010 and V-Ray renderer. We use in-house developed automation tools to convert our models to support other renderers like Mental Ray, Built-in Scanline, Corona and Maxwell, with MXM and MXS files included. All Design Connected 3d models are originally created in 3ds Max 2010 and V-Ray renderer. We use in-house developed automation tools to convert our models to support other renderers like Mental Ray, Built-in Scanline, Corona and Maxwell, with MXM and MXS files included. Files units are centimeters and all models are accurately scaled to represent real-life object's dimensions. The model comes as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are included unless otherwise stated in the particular model’s description. |
Extension | Size | Supported version | Supported renderers | Format description?Compatibility |
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.c4d | 12.27 MB | Cinema 4D R16 or above |
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All Design Connected 3d models are originally created in 3ds Max and for V-Ray renderer. Our in-house team of 3d artists handle all further conversions and adaptations to deliver best possible visual and technical quality of the Cinema 4D content we offer. All Design Connected 3d models are originally created in 3ds Max and for V-Ray renderer. Our in-house team of 3d artists handle all further conversions and adaptations to deliver best possible visual and technical quality of the Cinema 4D content we offer. Files units are centimeters and all models are accurately scaled to represent real-life object's dimensions. The model comes as a single editable object (or as a group when necessary) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are included unless otherwise stated in the particular model's description. |
Extension | Size | Supported version | Supported renderers | Format description?Compatibility |
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.skp | 20.63 MB | SketchUp 8 or above |
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SketchUp file format with basic materials and textures. |
Extension | Size | Supported version | Supported renderers | Format description?Compatibility |
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.fbx and .obj | 9.09 MB |
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OBJ an FBX files with diffuse colors and textures.
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Extension | Size | Supported version | Supported renderers | Format description?Compatibility |
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.3ds | 3.44 MB |
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Native 3ds files with textures
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Extension | Size | Supported version | Supported renderers | Format description?Compatibility |
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.aof | 2.19 MB |
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Abvent Artlantis file format with materials, proper shaders and textures.
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Extension | Size | Supported version | Supported renderers | Format description?Compatibility |
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.dwg | 1.02 MB |
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Autodesk DWG files with basic geometry and textures
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Extension | Size | Supported version | Supported renderers | Format description?Compatibility |
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.mb | 4.71 MB |
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Maya files with basic materials and textures
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One purchase gives access to all file formats available. By default only .max file format is selected for download.
During the checkout process and before downloading a model you will see a list of available file formats to make your selection.
You can download at no cost all additional file formats needed at any time from "Downloads" page in your Account.
Product description
The armchair was meant to be manufactured in separate elements that compose it, finished and assembled. It represents a very interesting study on the possibility to have a comfortable chair made out of a fairly rigid structure.
The three points of support, seat, back, headrest are separated, are stuffed with different degrees of thickness (as for the arm rests). They seem to have a formal and constructive autonomy, but they also suggest elasticity in the shape rather than in the real structure.
This armchair, that is the elegant synthesis of the ancient shapes, somehow reminds a familiar armchair, that we all have already seen. It also has a particular characteristic: once sat down, all elements of the body, rested on any part of the chair, find they can adapt very easily.
The Sanluca chair was developed using models in clay, chalk and wood.
Based on careful ergonomic studies, the three elements (seat, back, headrest) with a pressed metal frame, are stuffed with foam polyurethane and covered with leather. Manufactured and finished separately, the pieces are screwed together and the legs are lathe-turned and fitted into the structure of the arm rests.
Production: Gavina, Knoll, Bernini, Poltrona Frau
Year of design: 1960, Reeditions: 1969, 1990, 2004